Contents

1. Application Development
  1.1.Events
  1.2.Developing Senders
    1.2.1.Direct Publishing (local)
    1.2.2.Using EventSource
    1.2.3.Using the Pushlet protocol
  1.3.Developing Receivers
    1.3.1.The Pushlet Request
    1.3.2.Using Pull Mode
    1.3.3.Using DHTML Clients
    1.3.4.Using AJAX Clients
    1.3.5.Using XML Clients
    1.3.6.J2ME Clients
  1.4.Integrating Pushlets in your WebApp
    1.4.1.Required Files
    1.4.2.Placing the Files
    1.4.3.Modifications
  1.5.Advanced: Extending Pushlets
    1.5.1.Caching Events
    1.5.2.Notify on Subscribe/Unsubscribe
    1.5.3.Only Publish Events When There Are Active Subscribers
    1.5.4.Custom Logging
    1.5.5.Event Throttling